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Animation and narrative in videogames: A case study – Looney Tunes: Acme Arsenal
- Source: Animation Practice, Process & Production, Volume 2, Issue 1-2, Dec 2012, p. 11 - 48
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- 01 Dec 2012
Abstract
Abstract
This article explains the story behind and some of the creative processes involved in game designing and writing the million-seller PlayStation2, Wii and XBox360 videogame Looney Tunes: Acme Arsenal (Warner Bros, 2007) with a focus on the animation influences on the game narrative, as derived from classic Warner Bros Looney Tunes and Merrie Melodies cel-animated shorts cartoons from the 1930’s to 1950’s.
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