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f Was the 2005 Doom film ‘Doomed from the beginning?’: First-person shooters, subjective cameras and intertextuality in the critical reception of the film adaptation Doom (2005)
- Source: Journal of Adaptation in Film & Performance, Volume 11, Issue 1, May 2018, p. 57 - 70
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- 01 May 2018
Abstract
In 2005 the first-person-shooter computer game Doom was adapted into a film. As the defining characteristic of the game, a first-person-shooter sequence was included as a key section of the Doom film. This sequence is one of the most commented about aspects of the film. The majority of reviews mention it and have a definite opinion about it; although the consensus is divided. The first-person-shooter genre of computer game and this sequence in the Doom film can both be understood in relationship to the subjective camera shots used in cinema. However, I will demonstrate that the same technique had fundamentally different meanings to the audience because of the different relationships to narrative and character in films and video games.