The non-player agent in computer role-playing games | Intellect Skip to content
1981
Volume 2, Issue 2
  • ISSN: 1757-191X
  • E-ISSN: 1757-1928

Abstract

This article analyses the concept of agency in Computer Role-Playing Game narratives, with a focus on the characters ostensibly not under player control that populate these fictions. Specifically, there is a tendency for players to attribute agency to such characters, and this attribution is core to the imaginative process that brings such games to life.

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/content/journals/10.1386/jgvw.2.2.135_1
2010-08-01
2024-05-19
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  • Article Type: Article
Keyword(s): agency; artificial intelligence; character; Games Studies; narrative; RPG
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