The keys to success: Supplemental measures of player expertise in Massively Multiplayer Online Games | Intellect Skip to content
1981
Volume 7, Issue 1
  • ISSN: 1757-191X
  • E-ISSN: 1757-1928

Abstract

Abstract

In this article we describe an investigation of player expertise deployed as part of a mixed-methods longitudinal, multi-site study that examined whether and how players’ offline characteristics are recognizable in their online interactions in Massively Multiplayer Online Games (MMOGs). After detailing our methodology and analytical toolkit, we narrow our focus to a case study that examines three players with previous experience in First-Person Shooter (FPS) games playing Rift (Trion Worlds 2011) (a fantasy-themed MMOG) for the very first time. This case study illuminates how interpretation of data can be inadvertently influenced by the researcher’s choice of technologies and methods employed in their study design. In particular, we demonstrate that initial research assessments of a player’s level of skill may be inaccurate and how the use of multiple data sources acts as a means for triangulating observations and analyses providing a richer – yet more complicated – view of player expertise.

Loading

Article metrics loading...

/content/journals/10.1386/jgvw.7.1.101_1
2015-03-01
2024-04-18
Loading full text...

Full text loading...

http://instance.metastore.ingenta.com/content/journals/10.1386/jgvw.7.1.101_1
Loading
This is a required field
Please enter a valid email address
Approval was a success
Invalid data
An error occurred
Approval was partially successful, following selected items could not be processed due to error