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Review
- Source: Journal of Gaming & Virtual Worlds, Volume 8, Issue 1, Mar 2016, p. 101 - 105
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- 01 Mar 2016
Abstract
Abstract
INHABITING MULTIPLE WORLDS: IMMERSIVE LITERACY PRACTICES AND GAMING CULTURE: COMPUTER GAMES AND TECHNICAL COMMUNICATION: CRITICAL METHODS & APPLICATIONS AT THE INTERSECTION, JENNIFER DEWINTER AND RYAN M. MOELLER (EDS) (2014) 1st ed., Burlington, VT: Ashgate Publishing Company, 314 pp., ISBN: 9781472426406, h/bk, $119.95 (USD)
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