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and Sarah Marie Wegmann2
This article examines the analog horror web video series Super Mario 64: Classified as a reinterpretation of the influential N64 title Super Mario 64. It begins by discussing the concept of analog horror, a genre that employs the aesthetics of older media formats to evoke both nostalgia and unease. This sets the foundation for exploring the connection between the web series and the original game. The series reimagines familiar game elements to generate an uncanny sense of horror. Central to this is the idea of ‘emergent gameplay and narrative’, which ensures that players remember and engage with diverse gameplay moments and story elements through creative interaction with game mechanics. The article investigates how the series draws on these aspects to maintain ties to the original game while crafting new narratives, highlighting the enduring influence and adaptability of Super Mario 64 in contemporary media.
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https://doi.org/10.1386/jgvw_00126_1 Published content will be available immediately after check-out or when it is released in case of a pre-order. Please make sure to be logged in to see all available purchase options.