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1981
Volume 5, Issue 1
  • ISSN: 2040-3550
  • E-ISSN: 2040-3569

Abstract

Abstract

Although some other cognitive approaches in creativity have argued that creativity development happens only in disembodied minds, a creative learning environment plays an essential role in facilitating the creative thinking process of learners. This article studied the use of virtual reality and multi-user domains for higher creativity education, particularly with regard to creative thinking. It reports the establishment of a virtual environment, ‘Learners’ Café’, and an educational web blog for tertiary learners in Hong Kong. The importance of constructing a virtual community for hyper-learning is also explored in this article.

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/content/journals/10.1386/mvcr.5.1.85_1
2015-06-01
2024-09-09
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