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1981
Volume 1, Issue 1
  • ISSN: 2044-3714
  • E-ISSN: 2044-3722

Abstract

Exhibition designers are now encountering unprecedented opportunities to merge the virtual and the real in the creation of scenes. I argue that there is a clear need to examine how the 'technospectacle' is transforming the visual and material regimes of scene design in a museum context. Bringing together the technique of Pepper's Ghost with new projection and filming technology, the Wimbledon Lawn Tennis Museum introduces a 3D life-sized ghost of John McEnroe into a reconstruction of the 1980s Dressing Room. In this article I investigate the intersection of technology and tangible reconstruction in 'McEnroe's Ghost'. In my analysis I question not only how different arrangements of time and space constitute the scene as encountered by visitors but how these arrangements serve to create a real sense of presence in the experience of viewing the virtual body. I conclude that such technologically augmented scenes suggest rich possibilities to extend scene design visually, conceptually and dramatically, via new intersections of projection and performance.

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/content/journals/10.1386/scene.1.1.117_1
2012-12-15
2024-09-13
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/content/journals/10.1386/scene.1.1.117_1
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  • Article Type: Article
Keyword(s): Bakhtin; museum; Pepper’s Ghost; space; technospectacle; time; video projection
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