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Thinking Liquid Thoughts: Version 2
- Source: Technoetic Arts, Volume 2, Issue 3, Nov 2004, p. 169 - 180
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- 01 Nov 2004
Abstract
‘Thinking liquid thoughts’ is an essay aiming at the aggregation of ideas and concepts which emerge and float when enquiring if there are characteristics related with the research of fields that artists could explore as new poetic venues for further works. Nanosciences and nanotechnologies will affect almost all features of everybody’s lives in the near future. What are the issues, either desirable or undesirable, we should try to point to considering the specific view related with art, architecture and design. We also have to ask, which are the skills and tools that artists, architects and designers will need for developing research and creating work in these new fields. Opening with the idea of thinking liquid thoughts the essay also speculates about the possibility of creating interactive responsive works of art, extremely sensitive, exploring poetic possibilities for the creation of material products aiming a bi-univocal relationship between the computer simulation and the material realm. There is also research related with educational games and the programming of poetic journeys using virtual reality technologies, pointing to the convergence of silicon with carbon, which will bring about deep implications in the mode of production of things, thoughts ands processes.modelling, animation and VRML, Java Script and Java 3D languages.