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- Volume 6, Issue 1, 2021
Drawing: Research, Theory, Practice - Volume 6, Issue 1, 2021
Volume 6, Issue 1, 2021
- Editorial
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- Articles
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Unskilled beauty or ugly truth? A dialogic study of the indexical line
More LessA skilled drawing elicits an elevated aesthetic pleasure that we tend to call beauty. However, conceptual approaches to art influenced by science in association with technology subverted the discipline of drawing and notions of skill and beauty by focusing on the phenomenal world, including the human mind, in a more abstract and schematic way through an indexical line. The displacement of skill and beauty through the notion of a ‘truthful’ and perhaps even ethical line may pluralize beauty (the eternal regulator) and disable – literally – traditional notions of what the body can or should do. This study follows dialogically a number of indexical lines, from the art historian Pliny the Elder twenty-one centuries ago, to the deaf contemporary artist Christine Sun Kim (b. 1980) whose work explores the notations of sound through drawing, including Etienne-Jules Marey’s (1830–1904) graphic recording machines and Irma Blank’s (b. 1934) conceptual drawn writings.
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Re-reading Merleau-Ponty through the language of drawing
More LessIn order to present visual art as a paradigm for philosophy, Maurice Merleau-Ponty investigated the creative processes of artists whose work corresponded closely with his philosophical ideas. His essays on art are widely valued for emphasizing process over product, and for challenging the primacy of the written word in all spheres of human expression. While it is clear that he initially favoured painting, in his late work Merleau-Ponty began to develop a much deeper understanding of the complexities of how art is made in parallel with his advancement of a new ontology. In this article I focus on the materiality of Merleau-Ponty’s work in progress through an examination of his unfinished manuscript and working notes in the Bibliothèque national de France (BnF) in Paris. Through a reflection on the potential of these archive documents to reveal new insights into his working processes, I establish a connection to Merleau-Ponty’s own embodied thought mechanisms to uncover comparative methods of enquiry to those used in drawing practice.
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A ‘certain hand’ and its margin of error
More LessSuppose we consider an independent artist tolerance allows for a ‘margin of error’ as an aesthetic measure, it follows that its innate implication must impact on any, and all artworks, its intervention and the effects of its making. Seeing this independent tolerance, strangely, intersecting with a certain drawing and its erring in doing, this writing considers the link between error and an enduring measure of the artist’s hand and reconsiders its indexical relation to the artist. The inquiry begins with a reflection on Katharina Hinsberg’s (1999) Nulla dies sine linea ('No Day without a Line'), where error and a detached automated approach to drawing is emphasized. Going on, brings into the discussion Warhol’s ‘blotted line’, which prefigures a notion of a ‘failure of reproduction’ and the production of its effects. Elaborating, on Hinsberg’s subjective resistance and Warhol’s failure of reproduction, the discussion brings on board Christopher Wool’s, and Wade Guyton’s technical execution and erring. Marked by craft, tools and by decisions about tools, Wool’s and Guyton’s work resolutely embraces the hand encumbering the reasoning of the mind’s judgements and the use and fidelity of machined methods of reproduction. Wool’s roller, stamp, stencil, and Guyton’s skewed digital technologies, their operational error and technical failure take the mind and the hand back together, and demonstrate that perhaps the trace of the artist’s hand, no matter how dispassionate, ironic or vacuous of meaning stubbornly remains a drawing’s most compelling message.
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- Essays
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Drawing with numb hands: Dexterity and draughtspuppets
More LessThis essay is part of a wider research project that has introduced puppets into the drawing studio. Puppets are odd operators, and this is an unorthodox approach to drawing research. In this case, eccentricity is appropriate given that orthodoxies of skilfulness and good drawing are the subject of investigation. Unlike other contemporary practices that utilize puppetry as subject matter, motif and narrative device, this project invites draughtspuppets to make drawings. These draughtspuppets are distinct from automata and other drawing machines, and these distinctions are outlined. The paper focuses on the virtue and value of dexterity. In drawing and in puppet manipulation, dexterity brings scrutiny to the hands as the primary site of action and queries the relationship between ‘good hands’ and ‘good drawing’. The text begins by connecting traditions of dexterity, manipulation, drawing and puppetry before delving into the essence of puppets – their animism and (semi-)autonomy – and the tacit implications of dextrous hands. This article asks the question: can puppet ontologies expose the value of dexterity as a procedural component of (good) drawing? Connecting a range of puppet scholarship, the author’s interactions with the draughtspuppets and over 25 years of teaching experience, this article finally argues for the productive capacity of draughtspuppets to transform orthodox beliefs about the tenets of dexterity and good drawing. In the final passage, the motifs present in the draughtspuppets’ recent drawings are briefly analysed and correlated with this examination.
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‘Architectural literacy’: Functions of architectural drawing
More LessAuthors: Robin Schaeverbeke and Hélène Aarts‘Literacy’ refers to the ability to both assign meaning to – and to create messages. Transposing this concept to ‘architectural literacy’ could refer to the assigning of meaning to architectural messages and the ability to create such messages. ‘Architectural literacy’ suggests that architects employ a distinct language to communicate, process and design spatial propositions and that the knowledge of such literacy could be of importance to a broader community. In architectural practices, drawing is used to discourse about forms and spaces. Our approach to disassemble architectural drawings in a set of functions, aims to add understanding about a specific ability to learn and understand architecture. Disassembling architectural drawing in a set of functions stems from a reflective conversation upon our practices as drawing teachers in architectural faculties. In an attempt to (re)structure the didactic foundations of our own teaching practices, we started discussing the kind of drawings architects resort to. This research gradually revealed a set of distinct, yet interrelated functions and activities. We introduce architectural drawing as a specific faculty of a large field of drawing practices, which revolves around the convergence of perception, imagination, disclosure and artistic expression. Learning about the distinct activities and abilities to process forms and spaces provides a knowledge base to explore foundations of architectural reasoning.
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To know as you draw: Exploring the city through drawing
More LessStanding apart from traditional illustration city illustrations are interpretations by illustrators that take urban space as their primary source. The practice of drawing in the city, what I call drawing in situ, is part of a methodology to construct city illustrations that aims to know as you go carrying out a performance that is not premeditated before departure but discovered along the way. These illustrated cities work as mediators between the physical city and the illustrator’s imagination striving to present alternative perspectives about urban space. In this paper, I reflect on how subjective approach and embodied experience in the city emphasize the illustrator’s skills to contemplate, understand, and synthesize the city in one or a series of drawings.
The results from drawing in situ become an extension of the illustrator’s body: intimately connected to movement and the direct experience of urban space. Far from simplifying the depiction of the city, the artistic practice as research explores the dynamics between different urban dimensions (architecture, moods, people, and stories) employing the artistic techniques better suited to expressively represent the illustrator’s encounter with the surrounding environment. My artistic practice as research, here presented, regards the different ways in which the dynamics of the city enhance, complement, or contradict urban perception and the understanding of urban space by the illustrator. It shows that the practice of drawing in situ is simultaneously engaging with and describing the city, experiencing, and learning through movement and creation. The drawing ability of the illustrator appears as a skilful way to disturb the usual perceptions of the cities focusing on the entanglements of lived experience in which the illustrator also takes part.
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- Featured Drawings
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- Research Projects
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Deconstructing instructions in the art academy
More LessAuthors: Henrike Scholten and Vanessa van ‘t HoogtDrawing as a manual discipline was long taught in the West according to specific ‘academic’ principles, culminating institutionally in the art academies of the nineteenth century. This educational process was mediated by visual images and three-dimensional objects, and relied on copying as a means to acquire manual skill along with a ‘vocabulary’ of idealized forms. During the twentieth century the roles, values and practices of art changed profoundly, and consequently methods of artistic education changed as well. As symbols of a tradition overcome, in many (modernizing) art academies, instruction books, plaster casts of sculptures and écorchés were either discarded or consigned to storage rooms and libraries. In one such art school, Minerva Art Academy in Groningen (the Netherlands), a didactic experiment was undertaken in the spring semester of 2019. Art historian Vanessa van ‘t Hoogt and artist Henrike Scholten designed and taught an elective course that investigated and reflected critically on the art academy’s history. Using a historically informed, experimental and practice-based pedagogic approach, the sixteen-week course challenged 23 undergraduate art students to engage with the material and didactic heritage of the art academy. Not in a nostalgic or neo-academic fashion, but on their own terms as contemporary art students. This project report describes some aspects of the authors’ didactic approach during the course. As an investigative and sometimes performative project, it toes the line between educational action research and object-based teaching. The aim of the course was to provide art students with new tools to engage with the history of their discipline and its processes of skill acquisition in a reflective and generative way.
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Keratoconic and (de)formed vision: Re-thinking the limits of perspectival drawing
More LessIn this project the limitations of perspectival drawing are revised and reconsidered through a particular visual (dis)ability: keratoconus. Perspectival representation is based not only on a single and immobile eye, but also on an ‘able’ eye. The de-formation of keratoconic vision offers a new means to consider the perspectival drawing by extending beyond the limitations of its structure. The degenerative keratoconic eye thus calls attention to the intricate mechanism of sight and to the eye’s machinic functioning. By referring to Creative Evolution by Henri Bergson and The Large Glass by Marcel Duchamp it becomes possible to articulate the nuanced relations between the complexity of the eye as a complex structure and the simplicity of its unitary function. Through keratoconic vision, one experiences the formations and (de)formations of the visual image due to the eyes’ functioning and dysfunctioning. This then leads to the search for an alternative medium that is similar to such a nuanced embodied visual experience. The interval between the machinations of vision and the simplicity of its function is more closely resembled through the visual experience of the stereoscope. The digitization of the stereoscope further unfolds this notion of the durational interval that lies between the machinations of vision and their unitary function, increasingly veering towards the former. Emerging digital stereoscopic imaging begin to utilize feedback and interaction and thus produce new ways to imagine the complexity of the eye(s) and visuality more broadly.
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Speed, subjectivity and visual conventions in ethnographic reportage drawings
More LessBy Xiyuan TanReportage drawing is a way of visual journalism and records opinions as well as observation. In ethnographic fieldwork, reportage drawing has been used as a method of visually documenting ethnographic discoveries. The question is: what are the most significant skills that a reportage drawing artist need to effectively document visual materials? This paper proposes three important skills: speed-drawing, understanding of subjectivity, and appropriate use of conventions. Speed-drawing is essential for on-location settings to help quickly capture important aspects of moving subjects. Understanding the influence of subjectivity is important in an ethnographic setting, as it helps the artist to realize what cultural characteristics are valuable from their point of view so they can quickly decide what to record and what to omit in a fast-paced reportage setting. Applying conventions makes it easier to translate three-dimensional scenes into two-dimensional drawings and can also be used to add more information, but needs to be used wisely to avoid loss of crucial visual data. With practice-based research as core methodology, this project justifies the proposed argument with the analysis of my own reportage drawing practice, including both the process and the outcome.
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Figure drawing and alternate narratives of artistic mastery
More LessAuthors: Mark Graham and Fidalis BuehlerFigure drawing is a rich and problematic context for exploring drawing conventions with many connections to contemporary art and visual culture. The human figure can inspire students to more fully develop their own artistic practice and to critically engage with contemporary art and visual culture. Representations of the human body in art and visual culture are also relevant to important issues in the lives of students. Figure drawing has a long history associated with technical skills, ideas about mastery and the artist’s training. Skill, knowledge and drawing techniques, when combined with critical conversations about representing the human body, provide rich topics for discussion and reflection. How the human form is dressed, undressed and depicted in art and popular visual culture reflects vital issues about gender, race, identity, beauty, compliance and agency. This paper describes a range of different methods to give the skills associated with drawing the human form context within contemporary issues and to disrupt conventional and uncritical approaches.
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‘We Will Draw with Anyone about Anything’: A homage to Steve Lambert
More LessAuthors: Samuel H. Peck and David R. ModlerThis paper describes the conceptually democratic drawing project, ‘We Will Draw with Anyone about Anything’. This action research activity explores the communicative value of collaborative drawing while promoting the deskilling of preconceived institutional necessities for rendering expertise. Exploring the interdependency that is entailed in sitting down at a table and having a collaborative face-to-face conversation with another human being can be different from the modes of communication that comprise the digitized sphere. This project aspires to engage participants in collective visual knowing and simultaneously be a critique of the commodified capitalist approach to drawing practice.
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- Position Paper
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Drawing for learning: A review of the literature
More LessBy Chloé MasiDrawing continues to be relevant despite the ongoing developments in digital image-making technologies, artificial intelligence and virtual reality. The reasons for this relevance are related to the potential of drawing for promoting the learning process as well as the development of creativity in different disciplines. In the light of this relevance, several studies have investigated the role of drawing in the learning process. These studies identified a range of learning mechanisms, abilities and skills that the drawing process can enhance, such as visual thinking, connecting ideas, intuition, focus, embodiment, translating experience, perceiving and ideation. These studies also provide a previous contribution for understanding the potential of the drawing process; however, these studies focus on isolated learning mechanisms, and a comprehensive theoretical framework characterizing the relative role of the different mechanisms is currently missing. In the light of this gap, this article reviews the literature on the learning mechanisms promoted by drawing. The identified learning mechanisms are summarized in a theoretical framework that describes the three main steps of the drawing process: perception, elaboration and production. Academics can use this theoretical framework for the design of teaching and learning activities, while practitioners can use the framework to be aware of the intellectual work involved in each step of their artistic production.
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- Review
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Evoking a Sign | Perceiving an Image. Toba Khedoori: Drawn Painting (trans. M. L. Dobrian), Monika Leisch-Kiesl (2020)1
More LessReview of: Evoking a Sign | Perceiving an Image. Toba Khedoori: Drawn Painting (trans. M. L. Dobrian), Monika Leisch-Kiesl (2020)
Vienna: Verlag für Moderne Kunst, 348 pp.,
ISBN: 978-3-90379-644-7, p/bk, €48
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