- Home
- A-Z Publications
- Journal of Writing in Creative Practice
- Previous Issues
- Volume 15, Issue 1, 2022
Journal of Writing in Creative Practice - Volume 15, Issue 1, 2022
Volume 15, Issue 1, 2022
- Editorial
-
-
-
Editorial
Authors: John Wood and Julia LockheartThis editorial highlights the range of approaches within this issue of the journal, many of which allude to the importance of writing and language within metadesigning. In emphasizing their combined importance for mankind’s survival in the Anthropocene it also discusses the need for a better learning framework within higher education.
-
-
- Article
-
-
-
Intersectional Design Cards: Exploring intersecting social and environmental factors across four levels of design
By Hannah JonesTackling complex social justice and sustainability challenges through design calls for a more comprehensive understanding of a design context. This involves encouraging designers and non-designers alike to work together to recognise the implications of designing ‘beyond a product’. This article explores what this approach might entail, reflecting upon the development of a design tool called the ‘Intersectional Design Cards’. This card-based design activity has been created to address multiple, interacting social and environmental inequities and inequalities, largely in the designing of emerging technologies in Silicon Valley. The cards have been made primarily for professional design and technology teams and start-up companies – but could also be used in other educational or social innovation contexts. They have been produced by team researchers, educators and practitioners who teach together on the ‘Innovations in Inclusive Design’, spring quarterly, ten-week class, at the Hasso Plattner Institute of Design (d.school), Stanford University, the United States. The article reflects upon how writing and mapping have played a part in integrating intersectionality research and design thinking, and shares examples of how the cards have been prototyped and tested with students, to develop intersectional design concepts across four levels of designing.
-
-
- Interview
-
- Article
-
-
-
Languaging designing
More LessThis article looks at how language can be used in metadesign approaches, processes and tools to foster empathic and considerate design teams. Metadesign places a strong emphasis on language as a tool for designing and communicating. It draws upon my doctoral thesis that considers a range of approaches to co-writing, and our forthcoming book, Metadesigning Designing in the Anthropocene, which offers a range of perspectives regarding what metadesign teams can and should do to foster change now we have reached this existentially precipitous point in human history. The slow languaging approaches, processes and tools described here are used within my workshops with interdisciplinary teams.
-
-
- Interview
-
- Articles
-
-
-
Enabling metadesign through an exploration of misinterpretation: Design process verification focusing on the role of objects in the actual production process
Authors: Mizuuchi Tomohide, Okada Eizo and Mizuno DaijiroThis case study analyses the role that writing and verbal communication plays when using objects in the collaborative metadesign process. It is common for co-design practices to be introduced in the ideation and other early stages of the design process. In these processes achieving consensus among participants may be critically important. Our research shows that an appropriate physical object can help not only in the initial phase of the process but also in the later stages of designing and production. In this article, we focused on the co-design process carried out by a Japanese craftsman and a group of designers and explored how the artefacts created along the way affected the process of communication. By examining misunderstandings and consensus between the participants, we learnt more about the possible role of objects in bridging the different viewpoints. The results of this study will contribute to the active introduction of metadesign methods in later design phases and, thus, improve the inclusiveness within metadesign projects.
-
-
-
-
Will metaversive technologies help writers to reclaim tacit knowledge?
By Olu TaiwoThis article challenges the assumption that traditional genres of academic writing are as appropriate for practice-based students of art, drama or design as they were for book-centred disciplines, such as the humanities or sciences. It argues that scholarly writing diminished the importance of embodied and situated aspects of human ‘knowledge’ within mainstream university art school courses, such as visual and performative arts. In the traditional book-centred disciplines, scholarly writing was useful for encoding declarative knowledge (e.g. ‘knowing that’) but is less effective for the kinds of procedural knowledge (e.g. ‘knowing how’) that are vital in creative, studio-/practice-based learning. Now that academic writing is aided by technologies offering automatic spelling and grammar checks, global text search, cut-and-paste this has further widened the gaps between the knowledges pertaining to head, heart and hand. Soon, however, the combined benefits of 5G, virtual reality, artificial intelligence and ambisonic technologies look likely to make ‘immersive’ and ‘experiential’ technologies almost ubiquitous. Given the appropriate research and development, the ‘metaverse’ could encourage students to think in ways that are more presently situated, relational, embodied and multidimensional.
-
-
-
Writing the paradigm
By John WoodCiting a recently published book on metadesign the article asks whether designers could learn to change paradigms. Defining metadesign as an extensible superset of adaptable and comprehensive practices, it suggests that we also need to include the many ‘conditions’ of design (e.g. education and training, evaluative frameworks, international standards and protocols, etc.) that shape the outcomes of practice. Given the complexity and scope of this idea, it seems likely that we will need to develop genres of writing that are judged by outcomes, rather than by style, veracity or logic. The article outlines a diagnostic tool that enables users to register, evaluate and map the critical relationships that co-sustain a given paradigm. Mapping enables them to be evaluated holistically. Modifying individual parts of the map might help to change the paradigm as a whole. The article also draws upon gastronomic and chemical analogies to bring non-serial clusters of critical elements together in effective ways. These would be designed, for example, to ‘emulsify’ team relations or to ‘catalyse’ active engagement within groups.
-
Most Read This Month
