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- Volume 4, Issue 2, 2019
Studies in Costume & Performance - Volume 4, Issue 2, 2019
Volume 4, Issue 2, 2019
- Editorial
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- Articles
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‘Frail but Fearless’: Dichotomies of femininity and strength at the New York Hippodrome, 1905–17
More LessThis article examines two women who performed athletic feats at the New York Hippodrome between 1905 and 1917, arguing that their approaches to costume and bodily display were integral to their widespread critical and public acclaim. The women examined are lion tamer Claire Heliot and swimmer and diver Annette Kellerman. I contend that these performers occupied a difficult position within the early-twentieth-century entertainment industry. The type of mainstream spectacle that the Hippodrome provided, combined with strict societal ideas of what constituted femininity and masculinity, created an environment that was not conducive to the success of athletic women.
Their unusual acts therefore required them to negotiate their public image in such a way that emphasized their inherent femininity. Their costume was an essential element of this negotiation as it exposed the audience to a kind of woman with whom they were already familiar. Claire Heliot did this by occupying a traditional domestic womanhood that sharply contrasted with her dangerous lion-taming act, and Annette Kellerman emphasized her beauty through the sexually charged display of her body in form-fitting costumes and swimsuits. In addition to analyses of their costumes, critical responses to their performances are taken into consideration as evidence of these women’s success as performers. This article highlights how costume and the body can be used as tools to alter identity and reinforce gender norms for the purposes of subverting the physical expectations of women.
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Indra’s Daughter and the modernist body: Costume and the fashioned body as scenography in A Dream Play (1915–18)
More LessIn this article I analyse Swedish scenographer Knut Ström’s costume and set design sketches, made in Germany in 1915–18, for his production of August Strindberg’s A Dream Play. I focus on the costume sketches for the main character, Indra’s daughter, and discuss how the act of costuming is more than just dressing up a body onstage; it also produces the body and makes it meaningful in relation to the scenographic whole. The modernist female body could, among other aspects, be understood as a body with agency, a clothed body in motion where clothing, staging and patterns of movement all helped create a new, slim silhouette. This view of the female fashioned body, I argue, leaves an imprint on Knut Ström’s visual thinking in the sketch material where Indra’s Daughter emerges in corsetless, straight dresses. Ström’s staging of Indra’s daughter as a modernist woman not only anchors her in the process of social change; it also underlines the ‘othering’ qualities of costume and serves to distinguish her as an outsider in the play. As pointed out by Barbieri, costume can communicate with the spectators both metaphorically and viscerally. In the case of Indra’s Daughter, Ström could be said to use the modernist costuming of Indra’s Daughter metaphorically to set her apart from the other actors in more traditional costumes, and physically, with colours and shapes of her costumes that visibly stand out from the scenographic landscape. Ström’s creative work with the sketches for A Dream Play shows how he understood the power of the costumed body as a vital part of the scenographic whole.
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Every stain a story: The many dirty undershirts of John McClane in Die Hard
More LessMen’s upper body underwear and the depiction of grime, dirt and blood on costumes have a long tradition in Hollywood films. This article explores the 34 undershirts worn by Bruce Willis and his stuntman in the 1988 action film Die Hard from the points of view of the maker, designer, actor, curator and spectator. The image of McClane and the undershirt became iconic in their depiction of a white, working-class, heroic masculinity. One of the many undershirts used in the film was donated to the Smithsonian’s National Museum of American Culture costume collection. This one artefact and the 33 ‘lost’ doubles hold more clues to the undershirt’s past than the obvious connection to a major star; the exhibited object also brings the viewer into physical proximity with the art of Hollywood filmmaking. This article queries the different ‘authenticities’ of the garment, from its material believability as evidence of the character’s progression through the film, to its cultural signification legitimized by the perspectives of the makers and audiences, to its role as artefact authenticated by the museum and/or viewer. Analysis is correspondingly divided into costume in context, costume in production, costume as film image and costume as artefact.
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- Visual essay
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Trinity: Visual dramaturgy, the body as scenographer and author
By Kate LaneThis visual essay will introduce Brave New Worlds’ costume-led devising process in the creative evolution of their production, Trinity. Brave New Worlds is a collaboration between movement specialist and director Valentina Ceschi, and artists and scenographers Guoda Jaruseviciute and myself, Kate Lane. Their work centres on the body as scenographer and on collective authorship of design and direction and examines the following research questions: How can a costume direct the body’s movement and this movement direct the design development? How do you create a dramaturgy from the scenography, invoking concept and narrative? If body scenography is the central focus for the performance, how do other design aspects collaborate to create a complete scenographic experience? This visual essay will present the working methodology of a visual dramaturgy, examining the use of the body as the instigator in the scenography, the dialogue between the costume and the performer, and between the designer/performer as subject, author and object of the design. It will explore the stages of production, and creative processes involved, from initial research on concept through design development to the implications of site-specific locations on the scenography and final dramaturgy. In the process, it places costume as author and dramaturg.
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- Reports
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Digital costume sketching through embodied awareness
More LessThis article presents a method for costume design, where empathy and embodiment are used as methodological choices by the designer in the character-creation process. In creating references for the sketching process, costume designers combine photos in which they portray themselves as the character that they imagine. These role-selfies, taken with a handheld tablet, work as starting points for the sketching procedure. The material for the present study is collected from MA costume design students who participated in digital character-creation courses at Aalto University, in Helsinki, Finland, and is a part of doctoral research by the author. The data are collected through a mixed-method approach and is organized as a case study investigating the experiences of using the body as a source for costume design. The research question in this study is as follows: does an awareness of one’s own body facilitate the sketching process? The initial results show that the research participants consider the method useful because it enables them to experience a stronger bodily connection with the digital medium, the imagined design and the emerging character in the costume sketching process. Hence, the findings of this study can be used to develop design and teaching practices not only in the field of costume design but also in other design processes involving character creation.
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- Articles
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Evolving methodology – Designing costumes for Jasmin Vardimon’s immersive work Maze
More LessThis research report seeks to record and reflect on the process of creating costumes for Jasmin Vardimon’s dance theatre work Maze (2015). It examines this experience within the context of an evolving methodology, established at a point of reflection on a twenty-year practice of designing costumes in contemporary dance. Drawing on a background of Laban-centred dance training, the design approach is rooted in a physical understanding; the bodily experience of what it is to dance. This includes an understanding of kinaesthetic empathy, how it was harnessed and subsequently informed the creation of the costumes for two distinct groups of performers. Maze, unlike all previous Vardimon productions, is an ‘immersive’ work. This specific scenographic context had an impact on the collaborative relationship, which led to new thinking in defining a creative relationship with choreography. The intertwining of costume and choreography as visual language is continued with the search for written language that adequately describes the creative processes and relationships, drawing on Vardimon’s own arts practice.
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- Book Reviews
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- Exhibition Reviews
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