So you think you can play: An exploratory study of music video games | Intellect Skip to content
1981
Volume 9, Issue 3
  • ISSN: 1752-7066
  • E-ISSN: 1752-7074

Abstract

Abstract

Digital music technologies have evolved by leaps and bounds over the last 10 years. The most popular digital music games allow gamers to experience the performativity of music, long before they have the requisite knowledge and skills, by playing with instrument-shaped controllers (e.g. ), while others involve plugging conventional electric guitars into a game console to learn musical technique through gameplay (e.g. ). Many of these digital music environments claim to have educative potential, and some are actually used in music classrooms. This article discusses the findings from a pilot study to explore what high school age students could gain in terms of musical knowledge, skill and understanding from these games. We found students improved from pre- to post-assessment in different areas of musicianship after playing , and , as well as a variety of games on the iPad.

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/content/journals/10.1386/jmte.9.3.273_1
2016-12-01
2024-04-26
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