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This article explores the properties of glitch within practices of in-game photography. It argues that capturing the breaking of game textures and graphics reveals the process of creation of photorealism and the remediation of traditional photography within digital and playable spaces. On the other hand, it proposes that screenshotting game glitches acts as an involuntary bug report and part of an economy of ever-optimizing networked images.
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https://doi.org/10.1386/pop_00079_1 Published content will be available immediately after check-out or when it is released in case of a pre-order. Please make sure to be logged in to see all available purchase options.