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The smell of myth – Homer as a performative medium in design research
- Source: Technoetic Arts, Volume 9, Issue 2-3, May 2012, p. 163 - 169
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- 17 May 2012
Abstract
Researching user experience in smell perception I will contribute to a methodological approach of generating meaning creating knowledge and awareness in a culture of senses, understanding smell as a storying element in myth corresponding with design. In my paper I address images in Homeric language triggering mythical ‘smell scapes’. I examine smell perception in the perspective of narrative elements reflecting interactions of actants and agency in actor networks: Addressing myth as a challenge of narrative framings of two levels, i.e. media in smell and language, I suggest that smell research is not only a way to understanding media (McLuhan), but also to a new way of designing research tools that contribute to cultivate odor perception as a cultural quality of space and time perception.