Designing for player experience: How professional game developers communicate design visions | Intellect Skip to content
Volume 3, Issue 3
  • ISSN: 1757-191X
  • E-ISSN: 1757-1928


This study investigates the occurrence of deliberate design for player experience in big game studios, and how visions about the intended player experience are expressed and communicated to the team in the development process. The primary data source is interviews conducted with six Swedish game developers. The study confirms that design for player experience is practiced by many game developers, and that they use a wide variety of tools for expressing and communicating their visions about the experience they want to convey. The main purpose of these expressions is to allow everyone in the development team to make design choices in line with a commonly shared design vision.


Article metrics loading...

Loading full text...

Full text loading...
This is a required field
Please enter a valid email address
Approval was a success
Invalid data
An error occurred
Approval was partially successful, following selected items could not be processed due to error