Object-relation mapping: A method for analysing phenomenal assemblages of play | Intellect Skip to content
1981
Volume 6, Issue 3
  • ISSN: 1757-191X
  • E-ISSN: 1757-1928

Abstract

Abstract

Theories of play assemblages and technological agency have met popular acceptance in game studies. However, current approaches to empirically examining these notions are limited to resource-intensive ethnographies not suitable for many types of enquiries, particularly those focusing on micro-level analyses and the lived experiences of play. This article proposes an analytical method called ‘object-relation mapping’ (ORM). ORM incorporates techniques from Actor–Network Theory, social network analysis, phenomenology and Grounded Theory to examine phenomenal assemblages of play at micro-, meso- and macro-levels. In particular, ORM provides a systematic framework for collecting, deconstructing, restructuring and coding data gleaned from players’ subjective experience of play. This article outlines ORM’s theoretical underpinnings, techniques, benefits, challenges and extensions.

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/content/journals/10.1386/jgvw.6.3.235_1
2014-09-01
2024-05-01
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